Project title: Establishing of the innovative ICT-based educational approach for tackling of
students’ academic underachievement in STEM related school subjects in primary schools
Project Acronym: STEM with Holograms

Project Start Date: 01/11/2023 Project End Date: 31/10/2025

Project Reference №: 2023-1 – ES01 -KA220-SCH-00153054

Total duration: 24 months

EU Grant: 120 000,00 €

Stem with holograms started at the end of 2023 with duration of 2 years and it is co-funded by the EU Programme ERASMUS+. The partnership includes 6 partners from Bulgaria (2), Spain(2) and North Macedonia(2)

Summary
This project created educational method based on using of holograms and VR technology that tackled stereotypes that STEM subjects are taught and that STEM professions are privilege of male students. The ICT technology and created educational method helped primary school teachers to present the STEM topics in a more attractive and interesting manner and enhanced the way students learn (for example instead of just storytelling and/or simple pictures, students can "see" human heart in front of them, can even rotated it and/or can divided it on its basic parts in hologram projection), and this also allowed promotion of use of holograms as "state of the art" technology, combined with free online VR educational software, which in accordance with the opinion of many educational experts is an unavoidable future in educational processes.

Objectives
Project main objective is development and implementation of the innovative ICT-based educational method by using of holograms and combination of VR tools, for tackling of students’ academic underachievement in STEM related school subjects in project partners regions. The project is offering an interdisciplinary educational approach suitable for any topics from community interest, with high transferability potential suitable for implementation in any educational institution.


Impact
Expected project's outputs/results are:

  • Created and successfully implemented an innovative ICT-based educational approach by using of holograms and VR tools, for tackling of students’ academic underachievement in STEM related school subjects
  • STEM teachers with increased digital skills - Students with increased digital skills, teamwork skills, implementation of critical thinking as well as a competence in online research and improved presentation skills
  • Established long-term partnership

Activities

The following activities will be implemented in the frame of the project lifetime:

  1. Project Management and Implementation activities
  2. Learning/Teaching/Training activities for STEM teachers and the students on the age of 12th to 14th years old
  3. Creation of the two Project Intellectual Outputs
  4. Communication/Promotion activities towards different type of relevant local/reginal stakeholders